>From the RK3588 Technical Reference Manual, Part1,
section 6.19 PCIe3PHY_GRF Register Description:
"rxX_cmn_refclk_mode"
RX common reference clock mode for lane X. This mode should be enabled
only when the far-end and near-end devices are running with a common
reference clock.
The hardware reset value for this field is 0x1 (enabled).
Note that this register field is only available on RK3588, not on RK3568.
The link training either fails or is highly unstable (link state will jump
continuously between L0 and recovery) when this mode is enabled while
using an endpoint running in Separate Reference Clock with No SSC (SRNS)
mode or Separate Reference Clock with SSC (SRIS) mode.
(Which is usually the case when using a real SoC as endpoint, e.g. the
RK3588 PCIe controller can run in both Root Complex and Endpoint mode.)
Add support for the device tree property rockchip,rx-common-refclk-mode,
such that the PCIe PHY can be used in configurations where the Root
Complex and Endpoint are not using a common reference clock.
Signed-off-by: Niklas Cassel <cassel@kernel.org>
Link: https://lore.kernel.org/r/20240412125818.17052-3-cassel@kernel.org
Signed-off-by: Vinod Koul <vkoul@kernel.org>
Signed-off-by: Alban Browaeys <alban.browaeys@gmail.com>
CLK_GPU is the main clock for the GPU on RK3588, it's typical source
pll can be one of gpll, cpll, aupll, npll or spll. For higher clock
rates it is also possible to use the gpu pvtpll as pll source.
The logic to switch between a normal pll and the pvtpll depending on
rate is handled in TF-A firmware, and exposed to Linux as a scmi clock.
TF-A will typically change to use normal pll for rates up to 200 MHz and
use pvtpll for 300 MHz or more.
Change to use the SCMI_CLK_GPU as the main GPU clock and add the normal
CLK_GPU as a bus clk to model this in a similar way as on RK356x.
Prior to this change the GPU clk rate was max 850 MHz:
$ glmark2-es2-gbm -b terrain
[...]
GL_VENDOR: Mesa
GL_RENDERER: Mali-G610 (Panfrost)
GL_VERSION: OpenGL ES 3.1 Mesa 25.0.4
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 fullscreen
[...]
[terrain] <default>: FPS: 139 FrameTime: 7.231 ms
After this the GPU clk rate can use the 1 GHz rate with PVTPLL:
[terrain] <default>: FPS: 152 FrameTime: 6.579 ms
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
On RK3588 the GPU clk is exposed using a normal CLK_GPU and also as
SCMI_CLK_GPU. The main clock for the GPU is the SCMI_CLK_GPU, however,
the normal CLK_GPU also need to be enabled independently.
Add support for a bus clk to handle these two different clocks, similar
to panfrost.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
When bailing out due to group_priority_permit() failure, the queue_args
need to be freed. Fix it by rearranging the function to use the
goto-on-error pattern, such that the success case flows straight without
indentation while error cases jump forward to cleanup.
Cc: stable@vger.kernel.org
Fixes: 5f7762042f8a ("drm/panthor: Restrict high priorities on group_create")
Signed-off-by: Jann Horn <jannh@google.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://lore.kernel.org/r/20241113-panthor-fix-gcq-bailout-v1-1-654307254d68@google.com
Currently the job free work item will lock sched->job_list_lock first time
to see if there are any jobs, free a single job, and then lock again to
decide whether to re-queue itself if there are more finished jobs.
Since drm_sched_get_finished_job() already looks at the second job in the
queue we can simply add the signaled check and have it return the presence
of more jobs to be freed to the caller. That way the work item does not
have to lock the list again and repeat the signaled check.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Maíra Canal <mcanal@igalia.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250716085117.56864-1-tvrtko.ursulin@igalia.com
When application A submits jobs and application B submits a job with a
dependency on A's fence, the normal flow wakes up the scheduler after
processing each job. However, the optimization in
drm_sched_entity_add_dependency_cb() uses a callback that only clears
dependencies without waking up the scheduler.
When application A is killed before its jobs can run, the callback gets
triggered but only clears the dependency without waking up the scheduler,
causing the scheduler to enter sleep state and application B to hang.
Remove the optimization by deleting drm_sched_entity_clear_dep() and its
usage, ensuring the scheduler is always woken up when dependencies are
cleared.
Fixes: 777dbd458c ("drm/amdgpu: drop a dummy wakeup scheduler")
Cc: stable@vger.kernel.org # v4.6+
Signed-off-by: Lin.Cao <lincao12@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250717084453.921097-1-lincao12@amd.com
When the DRM scheduler times out, it's possible that the GPU isn't hung;
instead, a job just took unusually long (longer than the timeout) but is
still running, and there is, thus, no reason to reset the hardware. This
can occur in two scenarios:
1. The job is taking longer than the timeout, but the driver determined
through a GPU-specific mechanism that the hardware is still making
progress. Hence, the driver would like the scheduler to skip the
timeout and treat the job as still pending from then onward. This
happens in v3d, Etnaviv, and Xe.
2. Timeout has fired before the free-job worker. Consequently, the
scheduler calls `sched->ops->timedout_job()` for a job that isn't
timed out.
These two scenarios are problematic because the job was removed from the
`sched->pending_list` before calling `sched->ops->timedout_job()`, which
means that when the job finishes, it won't be freed by the scheduler
though `sched->ops->free_job()` - leading to a memory leak.
To solve these problems, create a new `drm_gpu_sched_stat`, called
DRM_GPU_SCHED_STAT_NO_HANG, which allows a driver to skip the reset. The
new status will indicate that the job must be reinserted into
`sched->pending_list`, and the hardware / driver will still complete that
job.
Reviewed-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250714-sched-skip-reset-v6-2-5c5ba4f55039@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Among the scheduler's statuses, the only one that indicates an error is
DRM_GPU_SCHED_STAT_ENODEV. Any status other than DRM_GPU_SCHED_STAT_ENODEV
signifies that the operation succeeded and the GPU is in a nominal state.
However, to provide more information about the GPU's status, it is needed
to convey more information than just "OK".
Therefore, rename DRM_GPU_SCHED_STAT_NOMINAL to
DRM_GPU_SCHED_STAT_RESET, which better communicates the meaning of this
status. The status DRM_GPU_SCHED_STAT_RESET indicates that the GPU has
hung, but it has been successfully reset and is now in a nominal state
again.
Reviewed-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250714-sched-skip-reset-v6-1-5c5ba4f55039@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Commit ec62d37d2c0d("drm/panthor: Fix the fast-reset logic") did away
with the only reference to panthor_vm_flush_all(), so let's get rid
of the orphaned definition.
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://lore.kernel.org/r/20250711154557.739326-1-adrian.larumbe@collabora.com
The object is potentially already gone after the drm_gem_object_put().
In general the object should be fully constructed before calling
drm_gem_handle_create(), except the debugfs tracking uses a separate
lock and list and separate flag to denotate whether the object is
actually initialized.
Since I'm touching this all anyway simplify this by only adding the
object to the debugfs when it's ready for that, which allows us to
delete that separate flag. panthor_gem_debugfs_bo_rm() already checks
whether we've actually been added to the list or this is some error
path cleanup.
v2: Fix build issues for !CONFIG_DEBUGFS (Adrián)
v3: Add linebreak and remove outdated comment (Liviu)
Fixes: a3707f53eb3f ("drm/panthor: show device-wide list of DRM GEM objects over DebugFS")
Cc: Adrián Larumbe <adrian.larumbe@collabora.com>
Cc: Boris Brezillon <boris.brezillon@collabora.com>
Cc: Steven Price <steven.price@arm.com>
Cc: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Signed-off-by: Simona Vetter <simona.vetter@intel.com>
Signed-off-by: Simona Vetter <simona.vetter@ffwll.ch>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://lore.kernel.org/r/20250709135220.1428931-1-simona.vetter@ffwll.ch
panthor_gpu_block_power_on() takes a register offset (rdy_reg) for the
purpose of waiting for the power transition to complete. However, a
copy/paste error converting to use the new 64 register functions
switched it to using the pwrtrans_reg register instead. Fix the function
to use the correct register.
Fixes: 4d230aa209ed ("drm/panthor: Add 64-bit and poll register accessors")
Signed-off-by: Steven Price <steven.price@arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Link: https://lore.kernel.org/r/20250630140704.432409-1-steven.price@arm.com
Since its inception, the GPU scheduler can leak memory if the driver
calls drm_sched_fini() while there are still jobs in flight.
The simplest way to solve this in a backwards compatible manner is by
adding a new callback, drm_sched_backend_ops.cancel_job(), which
instructs the driver to signal the hardware fence associated with the
job. Afterwards, the scheduler can safely use the established free_job()
callback for freeing the job.
Implement the new backend_ops callback cancel_job().
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://lore.kernel.org/dri-devel/20250418113211.69956-1-tvrtko.ursulin@igalia.com/
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Acked-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250710125412.128476-4-phasta@kernel.org
Extract out two copies of the identical code to
drm_sched_rq_select_entity_rr()'s epilogue to make it smaller and more
readable.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
[phasta: commit message]
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250708122121.75689-1-tvrtko.ursulin@igalia.com
Move work queue allocation into a helper for a more streamlined function
body.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250704130754.89935-1-tvrtko.ursulin@igalia.com
Fix the compile-time warnings
drivers/gpu/drm/scheduler/sched_entity.c: warning: EXPORT_SYMBOL() is used, but #include <linux/export.h> is missing
drivers/gpu/drm/scheduler/sched_fence.c: warning: EXPORT_SYMBOL() is used, but #include <linux/export.h> is missing
drivers/gpu/drm/scheduler/sched_main.c: warning: EXPORT_SYMBOL() is used, but #include <linux/export.h> is missing
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Fixes: a934a57a42f6 ("scripts/misc-check: check missing #include <linux/export.h> when W=1")
Reviewed-by: André Almeida <andrealmeid@igalia.com>
Cc: Masahiro Yamada <masahiroy@kernel.org>
Cc: Nathan Chancellor <nathan@kernel.org>
Link: https://lore.kernel.org/r/20250612121633.229222-9-tzimmermann@suse.de
With the introduction of 64-bit register accessors, the separate *_HI
definitions are no longer necessary. This change removes them and
renames the corresponding *_LO entries for cleaner and more consistent
register definitions.
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Karunika Choo <karunika.choo@arm.com>
Link: https://lore.kernel.org/r/20250606101835.41840-3-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
This patch adds 64-bit register accessors to simplify register access in
Panthor. It also adds 32-bit and 64-bit variants for read_poll_timeout.
This patch also updates Panthor to use the new 64-bit accessors and poll
functions.
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Karunika Choo <karunika.choo@arm.com>
Link: https://lore.kernel.org/r/20250606101835.41840-2-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Currently, we pick the MMIO offset based on the size of the pgoff_t
type seen by the process that manipulates the FD, such that a 32-bit
process can always map the user MMIO ranges. But this approach doesn't
work well for emulators like FEX, where the emulator is a 64-bit binary
which might be executing 32-bit code. In that case, the kernel thinks
it's the 64-bit process and assumes DRM_PANTHOR_USER_MMIO_OFFSET_64BIT
is in use, but the UMD library expects DRM_PANTHOR_USER_MMIO_OFFSET_32BIT,
because it can't mmap() anything above the pgoff_t size.
In order to solve that, we need a way to explicitly set the user MMIO
offset from the UMD, such that the kernel doesn't have to guess it
from the TIF_32BIT flag set on user thread. We keep the old behavior
if DRM_PANTHOR_SET_USER_MMIO_OFFSET is never called.
Changes in v2:
- Drop the lock/immutable fields and allow SET_USER_MMIO_OFFSET
requests to race with mmap() requests
- Don't do the is_user_mmio_offset test twice in panthor_mmap()
- Improve the uAPI docs
Changes in v3:
- Bump to version 1.5 instead of 1.4 after rebasing
- Add R-bs
- Fix/rephrase comment as suggested by Liviu
Reviewed-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Link: https://lore.kernel.org/r/20250606080932.4140010-3-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Commit a3707f53eb3f ("drm/panthor: show device-wide list of DRM GEM
objects over DebugFS") causes a build warning and linking error when
built without support for DebugFS, because of a non-inline non-static
function declaration in a header file.
On top of that, the function is only being used inside a single
compilation unit, so there is no point in exposing it as a global
symbol.
This is a follow-up from Arnd Bergmann's first fix.
Also move panthor_gem_debugfs_set_usage_flags() into panthor_gem.c and
declare it static.
Fixes: a3707f53eb3f ("drm/panthor: show device-wide list of DRM GEM objects over DebugFS")
Reported-by: Arnd Bergmann <arnd@arndb.de>
Closes: https://lore.kernel.org/dri-devel/20250424142419.47b9d457@collabora.com/T/#t
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Link: https://lore.kernel.org/r/20250424184041.356191-1-adrian.larumbe@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
This commit adds a document section in drm-uapi.rst about tracepoints,
and mark the events gpu_scheduler_trace.h as stable uAPI.
The goal is to explicitly state that tools can rely on the fields,
formats and semantics of these events.
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-10-pierre-eric.pelloux-prayer@amd.com
Its only purpose was for trace events, but jobs can already be
uniquely identified using their fence.
The downside of using the fence is that it's only available
after 'drm_sched_job_arm' was called which is true for all trace
events that used job.id so they can safely switch to using it.
Suggested-by: Tvrtko Ursulin <tursulin@igalia.com>
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Arvind Yadav <arvind.yadav@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-9-pierre-eric.pelloux-prayer@amd.com
We can re-order some struct members and take u32 credits outside of the
pointer sandwich and also for the last_dependency member we can get away
with an unsigned int since for dependency we use xa_limit_32b.
Pahole report before:
/* size: 160, cachelines: 3, members: 14 */
/* sum members: 156, holes: 1, sum holes: 4 */
/* last cacheline: 32 bytes */
And after:
/* size: 152, cachelines: 3, members: 14 */
/* last cacheline: 24 bytes */
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20250221105038.79665-4-tvrtko.ursulin@igalia.com
All events now start with the same prefix (drm_sched_job_).
drm_sched_job_wait_dep was misleading because it wasn't waiting
at all. It's now replaced by trace_drm_sched_job_unschedulable,
which is only traced if the job cannot be scheduled.
For moot dependencies, nothing is traced.
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-8-pierre-eric.pelloux-prayer@amd.com
For processes with multiple drm_file instances, the drm_client_id is
the only way to map jobs back to their unique owner.
It's even more useful if drm client_name is set, because now a tool
can map jobs to the client name instead of only having access to
the process name.
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Philipp Stanner <phasta@kernel.org>
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-7-pierre-eric.pelloux-prayer@amd.com
We can't trace dependencies from drm_sched_job_add_dependency
because when it's called the job's fence is not available yet.
So instead each dependency is traced individually when
drm_sched_entity_push_job is used.
Tracing the dependencies allows tools to analyze the dependencies
between the jobs (previously it was only possible for fences
traced by drm_sched_job_wait_dep).
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-6-pierre-eric.pelloux-prayer@amd.com
A fence uniquely identify a job, so this commits updates the places
where a kernel pointer was used as an identifier by:
"fence=%llu:%llu"
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-5-pierre-eric.pelloux-prayer@amd.com
Since switching the scheduler from using kthreads to workqueues in
commit a6149f039369 ("drm/sched: Convert drm scheduler to use a work
queue rather than kthread") userspace applications cannot determine
the device from the PID of the threads sending the trace events
anymore.
Each queue had its own kthread which had a given PID for the whole
time. So, at least for amdgpu, it was possible to associate a PID
to the hardware queues of each GPU in the system. Then, when a
drm_run_job trace event was received by userspace, the source PID
allowed to associate it back to the correct GPU.
With workqueues this is not possible anymore, so the event needs to
contain the dev_name() to identify the device.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-4-pierre-eric.pelloux-prayer@amd.com
This will be used in a later commit to trace the drm client_id in
some of the gpu_scheduler trace events.
This requires changing all the users of drm_sched_job_init to
add an extra parameter.
The newly added drm_client_id field in the drm_sched_fence is a bit
of a duplicate of the owner one. One suggestion I received was to
merge those 2 fields - this can't be done right now as amdgpu uses
some special values (AMDGPU_FENCE_OWNER_*) that can't really be
translated into a client id. Christian is working on getting rid of
those; when it's done we should be able to squash owner/drm_client_id
together.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250526125505.2360-3-pierre-eric.pelloux-prayer@amd.com
When an entity from application B is killed, drm_sched_entity_kill()
removes all jobs belonging to that entity through
drm_sched_entity_kill_jobs_work(). If application A's job depends on a
scheduled fence from application B's job, and that fence is not properly
signaled during the killing process, application A's dependency cannot be
cleared.
This leads to application A hanging indefinitely while waiting for a
dependency that will never be resolved. Fix this issue by ensuring that
scheduled fences are properly signaled when an entity is killed, allowing
dependent applications to continue execution.
Signed-off-by: Lin.Cao <lincao12@amd.com>
Reviewed-by: Philipp Stanner <phasta@kernel.org>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://lore.kernel.org/r/20250515020713.1110476-1-lincao12@amd.com
The kthread header doesn't need to be included anymore. It's a relict
from commit a6149f039369 ("drm/sched: Convert drm scheduler to use a
work queue rather than kthread").
Remove the unneeded includes.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250314101023.111248-3-phasta@kernel.org
The GPU scheduler's comments refer to a "thread" at various places.
Those are leftovers from commit a6149f039369 ("drm/sched: Convert drm
scheduler to use a work queue rather than kthread").
Replace all references to kthreads.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250314101023.111248-2-phasta@kernel.org
If HDMI 5V power is missing, set log unplug event
at debug level instead of error level to reduce log spam.
This change was introduced in commit cc4331bada ("media: rockchip: hdmirx: silence spam on opi5plus")
and accidentally reverted in commit c15bc2efba ("add itc type to hdmirx")
Signed-off-by: Khusika Dhamar Gusti <khusikadhamar@gmail.com>