drm/sched: De-clutter drm_sched_init
Move work queue allocation into a helper for a more streamlined function body. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com> Cc: Christian König <christian.koenig@amd.com> Cc: Danilo Krummrich <dakr@kernel.org> Cc: Matthew Brost <matthew.brost@intel.com> Cc: Philipp Stanner <phasta@kernel.org> Reviewed-by: Maíra Canal <mcanal@igalia.com> Signed-off-by: Philipp Stanner <phasta@kernel.org> Link: https://lore.kernel.org/r/20250704130754.89935-1-tvrtko.ursulin@igalia.com
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1 changed files with 20 additions and 13 deletions
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@ -84,12 +84,6 @@
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#define CREATE_TRACE_POINTS
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#include "gpu_scheduler_trace.h"
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#ifdef CONFIG_LOCKDEP
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static struct lockdep_map drm_sched_lockdep_map = {
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.name = "drm_sched_lockdep_map"
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};
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#endif
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int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
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/**
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@ -1261,6 +1255,25 @@ static void drm_sched_run_job_work(struct work_struct *w)
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drm_sched_run_job_queue(sched);
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}
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static struct workqueue_struct *drm_sched_alloc_wq(const char *name)
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{
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#if (IS_ENABLED(CONFIG_LOCKDEP))
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static struct lockdep_map map = {
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.name = "drm_sched_lockdep_map"
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};
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/*
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* Avoid leaking a lockdep map on each drm sched creation and
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* destruction by using a single lockdep map for all drm sched
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* allocated submit_wq.
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*/
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return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map);
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#else
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return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
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#endif
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}
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/**
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* drm_sched_init - Init a gpu scheduler instance
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*
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@ -1301,13 +1314,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_
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sched->submit_wq = args->submit_wq;
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sched->own_submit_wq = false;
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} else {
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#ifdef CONFIG_LOCKDEP
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sched->submit_wq = alloc_ordered_workqueue_lockdep_map(args->name,
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WQ_MEM_RECLAIM,
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&drm_sched_lockdep_map);
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#else
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sched->submit_wq = alloc_ordered_workqueue(args->name, WQ_MEM_RECLAIM);
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#endif
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sched->submit_wq = drm_sched_alloc_wq(args->name);
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if (!sched->submit_wq)
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return -ENOMEM;
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