drm/sched: De-clutter drm_sched_init

Move work queue allocation into a helper for a more streamlined function
body.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://lore.kernel.org/r/20250704130754.89935-1-tvrtko.ursulin@igalia.com
This commit is contained in:
Tvrtko Ursulin 2025-07-04 14:07:53 +01:00 committed by Igor
parent f353f5a0ea
commit 59b7c9d0ff

View file

@ -84,12 +84,6 @@
#define CREATE_TRACE_POINTS
#include "gpu_scheduler_trace.h"
#ifdef CONFIG_LOCKDEP
static struct lockdep_map drm_sched_lockdep_map = {
.name = "drm_sched_lockdep_map"
};
#endif
int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
/**
@ -1261,6 +1255,25 @@ static void drm_sched_run_job_work(struct work_struct *w)
drm_sched_run_job_queue(sched);
}
static struct workqueue_struct *drm_sched_alloc_wq(const char *name)
{
#if (IS_ENABLED(CONFIG_LOCKDEP))
static struct lockdep_map map = {
.name = "drm_sched_lockdep_map"
};
/*
* Avoid leaking a lockdep map on each drm sched creation and
* destruction by using a single lockdep map for all drm sched
* allocated submit_wq.
*/
return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map);
#else
return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
#endif
}
/**
* drm_sched_init - Init a gpu scheduler instance
*
@ -1301,13 +1314,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_
sched->submit_wq = args->submit_wq;
sched->own_submit_wq = false;
} else {
#ifdef CONFIG_LOCKDEP
sched->submit_wq = alloc_ordered_workqueue_lockdep_map(args->name,
WQ_MEM_RECLAIM,
&drm_sched_lockdep_map);
#else
sched->submit_wq = alloc_ordered_workqueue(args->name, WQ_MEM_RECLAIM);
#endif
sched->submit_wq = drm_sched_alloc_wq(args->name);
if (!sched->submit_wq)
return -ENOMEM;