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[security] support replay protection for TLS 0-RTT #4597
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Reference: starred/jellyfin#4597
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Originally created by @ghost on GitHub (Feb 3, 2023).
TLS 0-RTT is a standard that allows applications to connect to servers with https faster by reducing the amount of handshakes needed by 1. Unfortunately, it's vulnerable to replay attacks
As per RFC, a reverse proxy will send an "Early-Data" header to a downstream server if it received a request using 0-rtt. The server must decide if the request is vulnerable to a replay attack and if it is, reject the request and reply with status 425 (http too early)
This is important because 0-rtt currently seems to be mandatory with http/3 implementations and that doesn't seem like it's going to change so jellyfin has to implement replay attack protection at its end using this header
@lucasmz-dev commented on GitHub (Jul 9, 2023):
I want to maybe enable 0 RTT on Caddy, I see you the commits merged but they seem to be for jellyfin.org, I'm confused whether this is still an issue or not, I would like some clarification please?
@felix920506 commented on GitHub (Mar 3, 2024):
Is this still an issue on the server?
@AkechiShiro commented on GitHub (Jun 1, 2024):
Any news ?? @randomhydrosol
If there is no response @felix920506 I'll try and check the code of Jellyfin's server and see if the header is checked or not currently.