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lavu: add new D3D11 pixfmt and hwcontext
To be used with the new d3d11 hwaccel decode API. With the new hwaccel API, we don't want surfaces to depend on the decoder (other than the required dimension and format). The old D3D11VA pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the decoder configuration, and thus is incompatible with the new hwaccel API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D and an index. It's simpler and compatible with the new hwaccel API. The introduced hwcontext supports only the new pixfmt. Frame upload code untested. Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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10 changed files with 681 additions and 3 deletions
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@ -13,6 +13,9 @@ libavutil: 2017-03-23
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API changes, most recent first:
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2017-xx-xx - xxxxxxx - lavu 56.2.0 - hwcontext.h
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Add AV_HWDEVICE_TYPE_D3D11VA and AV_PIX_FMT_D3D11.
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2017-04-30 - xxxxxxx - lavu 56.1.1 - hwcontext.h
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av_hwframe_ctx_create_derived() now takes some AV_HWFRAME_MAP_* combination
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as its flags argument (which was previously unused).
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