drm/panthor: Fix the fast-reset logic

If we do a GPU soft-reset, that's no longer fast reset. This also means
the slow reset fallback doesn't work because the MCU state is only reset
after a GPU soft-reset.

Let's move the retry logic to panthor_device_resume() to issue a
soft-reset between the fast and slow attempts, and patch
panthor_gpu_suspend() to only power-off the L2 when a fast reset is
requested.

v3:
- No changes

v2:
- Add R-b

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241211075419.2333731-6-boris.brezillon@collabora.com
This commit is contained in:
Boris Brezillon 2024-12-11 08:54:19 +01:00 committed by Mecid Urganci
parent 38595cfa66
commit a2b35fb52d
4 changed files with 53 additions and 55 deletions

View file

@ -434,6 +434,22 @@ int panthor_device_mmap_io(struct panthor_device *ptdev, struct vm_area_struct *
return 0;
}
static int panthor_device_resume_hw_components(struct panthor_device *ptdev)
{
int ret;
panthor_gpu_resume(ptdev);
panthor_mmu_resume(ptdev);
ret = panthor_fw_resume(ptdev);
if (!ret)
return 0;
panthor_mmu_suspend(ptdev);
panthor_gpu_suspend(ptdev);
return ret;
}
int panthor_device_resume(struct device *dev)
{
struct panthor_device *ptdev = dev_get_drvdata(dev);
@ -460,16 +476,16 @@ int panthor_device_resume(struct device *dev)
if (panthor_device_is_initialized(ptdev) &&
drm_dev_enter(&ptdev->base, &cookie)) {
panthor_gpu_resume(ptdev);
panthor_mmu_resume(ptdev);
ret = panthor_fw_resume(ptdev);
if (!drm_WARN_ON(&ptdev->base, ret)) {
panthor_sched_resume(ptdev);
} else {
panthor_mmu_suspend(ptdev);
panthor_gpu_suspend(ptdev);
ret = panthor_device_resume_hw_components(ptdev);
if (ret && ptdev->reset.fast) {
drm_err(&ptdev->base, "Fast reset failed, trying a slow reset");
ptdev->reset.fast = false;
ret = panthor_device_resume_hw_components(ptdev);
}
if (!ret)
panthor_sched_resume(ptdev);
drm_dev_exit(cookie);
if (ret)

View file

@ -157,6 +157,17 @@ struct panthor_device {
/** @pending: Set to true if a reset is pending. */
atomic_t pending;
/**
* @fast: True if the post_reset logic can proceed with a fast reset.
*
* A fast reset is just a reset where the driver doesn't reload the FW sections.
*
* Any time the firmware is properly suspended, a fast reset can take place.
* On the other hand, if the halt operation failed, the driver will reload
* all FW sections to make sure we start from a fresh state.
*/
bool fast;
} reset;
/** @pm: Power management related data. */

View file

@ -263,17 +263,6 @@ struct panthor_fw {
/** @booted: True is the FW is booted */
bool booted;
/**
* @fast_reset: True if the post_reset logic can proceed with a fast reset.
*
* A fast reset is just a reset where the driver doesn't reload the FW sections.
*
* Any time the firmware is properly suspended, a fast reset can take place.
* On the other hand, if the halt operation failed, the driver will reload
* all sections to make sure we start from a fresh state.
*/
bool fast_reset;
/** @irq: Job irq data. */
struct panthor_irq irq;
};
@ -1090,7 +1079,7 @@ void panthor_fw_pre_reset(struct panthor_device *ptdev, bool on_hang)
/* Make sure we won't be woken up by a ping. */
cancel_delayed_work_sync(&ptdev->fw->watchdog.ping_work);
ptdev->fw->fast_reset = false;
ptdev->reset.fast = false;
if (!on_hang) {
struct panthor_fw_global_iface *glb_iface = panthor_fw_get_glb_iface(ptdev);
@ -1100,7 +1089,7 @@ void panthor_fw_pre_reset(struct panthor_device *ptdev, bool on_hang)
gpu_write(ptdev, CSF_DOORBELL(CSF_GLB_DOORBELL_ID), 1);
if (!readl_poll_timeout(ptdev->iomem + MCU_STATUS, status,
status == MCU_STATUS_HALT, 10, 100000)) {
ptdev->fw->fast_reset = true;
ptdev->reset.fast = true;
} else {
drm_warn(&ptdev->base, "Failed to cleanly suspend MCU");
}
@ -1125,49 +1114,30 @@ int panthor_fw_post_reset(struct panthor_device *ptdev)
if (ret)
return ret;
/* If this is a fast reset, try to start the MCU without reloading
* the FW sections. If it fails, go for a full reset.
*/
if (ptdev->fw->fast_reset) {
if (!ptdev->reset.fast) {
/* On a slow reset, reload all sections, including RO ones.
* We're not supposed to end up here anyway, let's just assume
* the overhead of reloading everything is acceptable.
*/
panthor_reload_fw_sections(ptdev, true);
} else {
/* The FW detects 0 -> 1 transitions. Make sure we reset
* the HALT bit before the FW is rebooted.
* This is not needed on a slow reset because FW sections are
* re-initialized.
*/
struct panthor_fw_global_iface *glb_iface = panthor_fw_get_glb_iface(ptdev);
panthor_fw_update_reqs(glb_iface, req, 0, GLB_HALT);
ret = panthor_fw_start(ptdev);
if (!ret)
goto out;
/* Forcibly reset the MCU and force a slow reset, so we get a
* fresh boot on the next panthor_fw_start() call.
*/
panthor_fw_stop(ptdev);
ptdev->fw->fast_reset = false;
drm_err(&ptdev->base, "FW fast reset failed, trying a slow reset");
ret = panthor_vm_flush_all(ptdev->fw->vm);
if (ret) {
drm_err(&ptdev->base, "FW slow reset failed (couldn't flush FW's AS l2cache)");
return ret;
}
}
/* Reload all sections, including RO ones. We're not supposed
* to end up here anyway, let's just assume the overhead of
* reloading everything is acceptable.
*/
panthor_reload_fw_sections(ptdev, true);
ret = panthor_fw_start(ptdev);
if (ret) {
drm_err(&ptdev->base, "FW slow reset failed (couldn't start the FW )");
drm_err(&ptdev->base, "FW %s reset failed",
ptdev->reset.fast ? "fast" : "slow");
return ret;
}
out:
/* We must re-initialize the global interface even on fast-reset. */
panthor_fw_init_global_iface(ptdev);
return 0;

View file

@ -470,11 +470,12 @@ int panthor_gpu_soft_reset(struct panthor_device *ptdev)
*/
void panthor_gpu_suspend(struct panthor_device *ptdev)
{
/*
* It may be preferable to simply power down the L2, but for now just
* soft-reset which will leave the L2 powered down.
*/
panthor_gpu_soft_reset(ptdev);
/* On a fast reset, simply power down the L2. */
if (!ptdev->reset.fast)
panthor_gpu_soft_reset(ptdev);
else
panthor_gpu_power_off(ptdev, L2, 1, 20000);
panthor_gpu_irq_suspend(&ptdev->gpu->irq);
}